SpaceCraft - Space and Graphic Design.

A few images where I tried to capture what "Space" would look like in the game, exploring different ideas with a SpacePirates hideout, and various graphic design I made for the game.

Work made for the "SpaceCraft" Game, by Shiro Games. Surrounded by kind and talented people, go check out their amazing work too !
Art direction : Pierre Etienne Travers.
Concept art : Bastien Schmidt, and me.
Lead Environment Art : Simon Bremier.
Environment Artist : Justine Brismé.
Environment Artist : Guillaume Laval.
Environment Artist : Julien Detriche.
Character artist : Lili Csonka.
Ui Artist : Maéva Delaunay-Kimi.
VFX Artist : Lison Richoux.
VFX Artist : Thomas Nicolaysen.
Animatior : Joceline Natasha.

The idea here is that pirates would have installed their base on a huge asteroid.

The idea here is that pirates would have installed their base on a huge asteroid.

Avoiding asteroid belt collisions !

Avoiding asteroid belt collisions !

Various graphic design and "mascots" I made for the game.

Various graphic design and "mascots" I made for the game.

And the very rough sketches that started it all !

And the very rough sketches that started it all !