My first task when arriving at Shiro games was to explore what the "Alien" worlds of Spacecraft could look like, and I must say, doing so was a blast.
Here are Worldbuilding keyframes, plants designs and various sketches that I made over the years,and that would later inspire the look of the game.
Work made for the "SpaceCraft" Game, by Shiro Games. Surrounded by kind and talented people, go check out their amazing work too !
Art direction : Pierre Etienne Travers.
Concept art : Bastien Schmidt, and me.
Lead Environment Art : Simon Bremier.
Environment Artist : Justine Brismé.
Environment Artist : Guillaume Laval.
Environment Artist : Julien Detriche.
Character artist : Lili Csonka.
Ui Artist : Maéva Delaunay-Kimi.
VFX Artist : Lison Richoux.
VFX Artist : Thomas Nicolaysen.
Animatior : Joceline Natasha.